Archive for the ‘download’ tag
Illegal dumping is a scourge that does untold environmental harm, yet a lack of data has long made the magnitude of the problem difficult to estimate. That’s where TrashOut comes in. The free mobile app not only gives consumers a way to report illegal dumps, but it also rewards them with badges for the steps they take toward getting those dumps cleaned up.
The brainchild of a Slovakian company by the same name, TrashOut is now available as a free app for both Android and iOS. Once users download it, they can use the TrashOut app to report any illegal dump they find, including a photo and any comments. That report will then appear on TrashOut’s online TrashMap. If the dump hadn’t yet been reported, users are rewarded with a reporting badge; if it had, they get a different badge for confirming it. Either way, users can then contact local authorities to get the dump cleaned up, or they can organize a clean-up themselves, earning the app’s most prestigious badge of all. The video below explains the premise in more detail:
Mobile technologies are equipping consumers to participate in environmental stewardship as never before. App-minded entrepreneurs: be inspired!
Spotted by: Murtaza Patel
Valve, the creator of popular video game franchises such as Portal and Half-Life, will launch its first set of “Software” titles on the Steam digital download service early this September.
Along with Source, Steam is one of Valve’s leading technologies and a successful distribution service for game publishers and developers. Its user-friendly interface and frequent discounts make it a preferred online destination for many PC and Mac gamers.
The line of Software titles coming this fall will range from “creativity to productivity,” said Valve in a press release today, and will integrate Steamworks features such as easy installation and automatic updating. These titles will also take advantage of Steam Cloud, which gives users access to their files from any remote location.
“The 40 million gamers frequenting Steam are interested in more than playing games,” said Valve’s Mark Richardson. “They have told us they would like to have more of their software on Steam, so this expansion is in response to those customer requests.”
Following the launch on September 5, Valve will gradually add more Software titles. Developers are welcome to submit their own via the new Steam Greenlight, a program that will help the company choose which independent games to adopt based on community votes. It launches on August 30.
Presumably, when developers submit their Software titles for consideration, the Steam community will be able to rate them and provide feedback like they can with indie games. This process will give Valve a better idea of what should and should not appear on the service.
First up is Mobile Ads for Apps. Finding a way to monetize Facebook Mobile has been a problem but this sounds like the perfect solution.
This new ad unit takes advantage of the natural connection between mobile and apps. Facebook users will see an ad with a list of suggested apps. Click through and you’re taken directly to the App Store or Google Play where you can download the app instantly.
The app dashboard allows you to target users based on region, age and gender. Set your budget and go.
Currently, the ads are only available to select partners but you can sign up to be a beta tester right here.
Today, Facebook opened up subscriptions to all app developers. The system allows the app to charge a recurring fee for in-app services. For example, Gardens of Time subscribers will receive 70 Gold points, an exclusive virtual item, expanded energy meter, bonus time crystals and an ad-free experience, all for $15 a month.
This is an excellent option that should help lift the monthly spend on virtual goods. Payments can be made by credit card or Paypal in a variety of local currencies.
I’m not a big fan of Facebook advertising, but I think both of these options are worth looking into if you’re an app developer. The mobile ad unit is such a natural and intuitive link, I simply can’t see any bad there. As for subscriptions, it’s the perfect way to balance out the monthly cash flow. For gamers, it’s a one time decision to spend instead of dozens of decisions every time they play and once they’re in, they’ll stay in as long as they keep getting the goods.
Facebook, today, I tip my hat to you. Good job.
Join the Marketing Pilgrim Facebook Community
Facebook’s mobile risk has turned into an opportunity for application developers. Today, the social network has unveiled a mobile ad unit designed specifically for application makers looking to promote their creations to the 543 million people who access Facebook on mobile each month.
Still currently in testing, the units are called “mobile ads for apps,” and they allow application makers to buy prominent exposure for their apps in the mobile News Feed.
The promoted applications appear alongside organically surfaced app recommendations in a suggested applications box. A click directs people to Google Play or the Apple App Store for download. The units run on a CPC model, so app developers can set a daily budget and bid for clicks through to Apple’s App Store or Google Play. App makers can also specify ad targeting preferences such as region, gender, and age.
Once the new unit is more widely released, it can help Facebook tackle its stock-crumbling problems; shares closed down Tuesday at $20.72. For starters, mobile ads for apps make Facebook far less constrained on the mobile ad front.
The company, which can pretty much only place ads in the mobile News Feed, now has a mobile ad unit that looks nothing like a Sponsored Story — or an ad, for that matter. In fact, the units, sandwiched next to suggested apps, are partially disguised as app recommendations, which means users might not process them like ads and may be more open to seeing them more frequently than Sponsored Stories.
Plus, Facebook is targeting a completely different buyer, which greatly expands the audience who might be interested in paying for exposure on the social network.
The net effect may be that Facebook can serve double or triple the number of ads it shows to each mobile user, and that’s a pretty big deal. In the theory, the social network could jump from making roughly $500,000 a day from mobile ads to making $1 million a day or more by the end of the third quarter. While the additional mobile revenue won’t be enough to magically return the company to a valuation of $100 billion or more, it should provide investors with some proof that Facebook can still make a buck or two from members that skip the web version.
Filed under: social
Android: The feature-filled n7player music player is on sale from its usual $3 today, down to $0.99 in honor of its 1 millionth download. More »
Posted by jennita
Last week, approximately 800 marketers from across the globe converged in Seattle for our annual conference, MozCon. The entire Moz staff attended as well, and we were all quite excited to have such a diverse set of attendees and speakers. For many of us, it was an experience we won't soon forget. Between the amazing speakers and briliant content, to networking with the community, and even singing karaoke at the Garage, it was a magical three days.
I wanted to wrap all the great photos, posts, and presentations into one neat package, to make it quick and easy to find everything. So let's just jump right in!
Rand kicks off MozCon 2012
Jeremy Dearringer, Kim Greuel, and Muhammad Yasin chilling with Roger
Look at this photograph…
(every time I do it makes me laugh)
With so much love for Roger going around, we tried to get photos with him and as many people as possible. We've uploaded all the photos and you can view and download them from our Facebook page.
Check out all the photos with Roger:
But don't worry, those aren't all the photos! We went all out this year, and our photographer got shots of all the speakers and tons of pics around the conference and at the Garage party. We'd absolutely love for you to tag yourself in the photos and please feel free to download them and use them! Check out all the photos:
Speakers Aleyda Solis and Fabio Ricotta hanging out with Roger
Yes, there will be videos to purchase. Whew! I just wanted to get that out of the way since that's the question we keep getting asked most often. We hope to have them available in the coming weeks, so watch for a specific announcement about that.
We had an amazing lineup of speakers and have made all of their presenations available for download. Please feel free to check out the decks:
Mary Weintraub and Rand Fishkin's "Fireside chat"
Recaps, Liveblogs, and Memes Oh My!
We're quite excited about all the coverage about MozCon and wanted to try to combine it all into one place. So let me just jump right in and be sure to check out all these great posts.
Dozens of Content, SEO and Social Tools From #Mozcon 2012
Build Relationships NOT Links
MozCon 2012 – My Thoughts and Slidedeck
SEO.com – MozCon 2012 Recaps
35 Link Bulding Tips – Paddy Moogan
Build The Agile SEO Framework
Community as Inbound
How Relationships Drive Link Building
High ROI Content Strategies for SEO
Online Reputation Management
Secret Algo Project Launch
How to Earn Links Without Doing Anything
Google+ SEO & Authorship
A New Form of CRO
SEO Project Management
Zeph Snapp from NotJustSEO
A Glass Half Full Approach to MozCon
Please, please, please let me know if I've missed anything and I'll get it added! (no this is not a nofollowed link, I just thought it'd be fun to mess with you.
We put together a couple lists we used during the conference to help us keep track of what attendees were talking about (that is, when they were able to get wifi . You might want to follow these lists as well!
Plus, a huge thanks to Eventifier for putting together all the tweets, photos and videos that were tweeted with the #MozCon hashtag:
Cyrus Shepard, Pete Meyers, and Thomas Hogenhaven hanging out at the Garage party
Our fabulous photographer (and my husband) Rudy Lopez, even got to have a little fun.
For those of you who joined us this year, be sure to watch your email for a post-conference survey. We look forward to your feedback!
Sign up for The Moz Top 10, a semimonthly mailer updating you on the top ten hottest pieces of SEO news, tips, and rad links uncovered by the Moz team. Think of it as your exclusive digest of stuff you don’t have time to hunt down but want to read!
Yes, it’s time to announce the winners! A couple of weeks ago we had announced the “Redesign The Web” Poster Design Contest that encouraged you to design a thought-provoking poster. We wanted to encourage everyone to actively get involved in making the Web a more accessible and usable place today.
Among the entries, many have picked up the idea of the globe. We received clean and minimalistic designs, complex artworks, illustrations, inspirational quotes and call-ups, as well as a comic strip. One participant even produced a poster using only HTML5 and CSS3 (including the bleed and trim marks inside the print style sheet).
We’d like to sincerely thank all the contributors who had taken on this challenge and had sent us their work! Overall, we’ve received over 150 entries, and in a thorough review process, selected 35 of the best entries (which are now presented in the article below). And trust us—it was no piece of cake to choose the best from many excellent poster submissions. Of course, the owner of each poster owns all the copyrights for their artwork.
Rafal Tomal — Redesign The Web
Hugo Tobío — Boiled Web
Danae Botha — Limit is the Sky
“I believe true simplicity is achieved through regressing to a child-like state. It’s about seeing what is really there, as well as all the possibilities available. Deriving joy from the uncomplicated, and rejecting the clutter.”
Bonzzu — Webworld
“Redesign the Web one pixel at at time; redesign the world one individual at a time. The gap between digital and analog is disappearing fast and we have the power to change the world for the better.”
Radomir “Wingerie” Kupfer — Redesign the Web
“It’s simple, but everyone who’s connected to Web development will surely understand the message.”
Congratulations to all the winners of the contest! You should have been contacted already. We sincerely appreciate your time and support!
Below, you’ll find more selected entries submitted by our dear readers across the world for the “Redesign The Web, Redesign The World” contest.
Kimberly Passmore — Rhythmatical
Jacob Greif — Redesign The Web
Maren Katelaan — Redesign The Web II
Gautam Bambolkar — Evolution
“We have been evolving right from the day life on Earth began. It’s the human urge to think, ideate, innovate, change, and think again. Initially, we travelled in person to communicate, to share. Then came the revolutionary Web, wherein we achieved virtual communication. Desktops, PCs came into action. Communication changed, people moved, the Earth reshaped. Now we are inside the world of mobiles and tablets; a wireless world indeed! The world is constantly shaping into a new form. Hence, we, the Web transformers, ought to change the way we say things. The need is to redesign the Web, and the world!”
Mark Dewdney — Redesign The Web
Melda Wibawa — Redesign The Web, Redesign The World
“The Web is like a virtual city, with its streetscapes and furniture. HTML 5, CSS 3, Social Media, etc. form the ‘WEB’ city. This city has to be well organized and designed in order to function well. By redesigning the city we can achieve a better organized world.
REDESIGN THE WEB, REDESIGN THE WORLD.”
Vidhi Mehta — Redesign The Web, Redesign The World
“My concept behind this design is a ‘tree’ to redesign the Web, redesign the world. Redesigning of the Web involves using greener technologies by working collectively to use elements that will be less hazardous to the environment. If accomplishing this, then I truly believe we have redesigned the ‘world’ by redesigning the Web.
The tree denotes collective working, growth in terms of better design, and that we are all connected to the same root, indicating that we redesign the Web (and hence the world, together). I have modified the red dot in your typography with a green leaf saying “
lets begin” to mark the enthusiasm of redesigning the Web.”
Maren Katelaan — Redesign The Web
Teo Yu Siang — Join the Revolution
“This poster design—titled Join the Revolution—is inspired by Maoist ‘Red Revolution’ propaganda posters, hence the very texture-rich and grungy, old-world feel. It’s designed to feel distinctly oriental and reek of imperialism—meant to instill a sense of higher purpose and exhilaration in the Web revolution. At the center of the poster, there’s this giant symbol that represents the revolution to redesign the Web and the world—kind of like how the star represents communism. The triangle stands for delta, the mathematical symbol of change, while the globe represents the Web (and the world). Together they form a symbol of change and hope for a better Web—and thus, a better world.”
Alexander Katin — Keep Calm Redesign the Web
“I’ve come up with a no-brainer idea—it’s not original, beautiful or unique; the whole thing is just a tribute to the famous British wartime poster.”
Johannes Ippen — Redesign the World
“Instead of designing it in a classic DTP tool, I tried to utilize HTML and CSS. I wanted to create a beautiful layout, and export it with a print style sheet into a print-ready PDF file (including generated bleed & trim marks).
It’s more of an experiment to see if HTML and CSS are already usable for the production of complex editorial/poster designs.”
Marko Srdoc — HTML Globe
“Here is my modest design contribution to your Web poster contest.”
Courtney Starr — Web Wide World
Kevin Riedy — Redesign the Web World
“Yep—that’s Arial, Baby!!
Curious, after it’s all over, how many went with this paradigm.”
Chris Zappala—Redesign The Web
Ian Caie — Flash
Anita Mercy—The Masked Coders
Jin Wook — Click Click Done
Ian Caie — Mouse
Jose Luis Elizalde — Redesign The Web
Lourdes Irizarry — Redesign The World
“To help redesign the world I created a “Webtopia” App, where form and function unite. Using vibrant shapes as basic building blocks, I organized the town into an infographic-style pie chart, with equal parts technical and creative. The result is a clean, engaging, productive and functioning town. Influenced by travel and my favorite surroundings, I used both modern and traditional elements to create a well-balanced, multi-dimensional world.”
Steven Quinn — Redesign the World
Marcus Marritt — Designing for a Narrative
Paul Johns — A Fresh Coat of Paint
“My concept for this design is a floating city that represents both the world and the Web. This golden city has been created atop the ashes of a crumbling old city. The gold city is a representation of good design, best practices, cross-browser and platform compatibility, and the implementation of Web standards. Gold is used to represent the highest caliber quality and value, and the orange hue is a nod to Smashing Magazine.
The crumbling city beneath represents sub-par design (outdated coding practices and incompatibility across browsers and platforms). The clouds in the background reflect the status of this Web/world, fading up from dark and polluted to airy and clean. The ‘good’ city is slowly melting downward, so eventually there will be nothing left of the original city. This represents the hopeful concept that thoughtful, well-planned design will overtake careless, poorly executed design. Once standards and good designs take over everything, the floating city (the world) will have been redesigned as well.
I think it’s important that the city represents both the world and the Web simultaneously, to show that they are intrinsically connected. The Web is the world’s way of communicating and interacting, so the more efficient the Web, the more efficient the world. The more beautiful the Web is, the more beautiful the world will be.”
Sergio Nakamura — Huella
Vinícius de Thomaz Domingues — Redesign The Web
Yankale Hochman — The Web as a Butterfly
“The Web has been developing very fast. In a short time, we believe that development can be compared to a caterpillar (or silkworm) that has been transforming itself into a cocoon. But there is still one step more in the evolution: the step, where a complete Web becomes light, fast, functional and as attractive as a butterfly. This last step is in our hands. Let´s make it together.”
Zachary VanDeHey — Leave Your Mark
“My idea is pretty simple, redesign the web redesign the world is all about leaving your mark. I’m a firm believer that great web design can create feelings and emotions. In the same way that music and literature can move people to change and take action so too can web designs. Take hold, reload, and leave your mark.”
Inspirational Interpretations By Five Well-Respected Designers
By the start of the contest, we presented you striking and inspiring interpretations from five well-respected designers. For your convenience, these are now also available for download.
Nick La interprets the Web as an earth-like eco-system. The Web is situated in an abstract, futuristic environment, with colors and elements that convey an almost mystical atmosphere. The interpretation has a visionary quality to it and shows a touch of Jules Verne. Have you noticed how Nick managed to have both dinosaurs and tweets in one artwork?
Larissa Meek’s first poster concept is strongly geometric and bursts with color. “I wanted to capture the essence of what a more beautiful world would feel like based on the statement ‘Redesign the Web, Redesign the World,’” says Larissa. The result sure catches the eye.
Larissa Meek’s second concept shows another interesting approach: visualizing the various elements that the Web currently consists of. The poster captures techniques such as CSS and HTML, workflow elements such as storytelling and also the daily realities of the professional designer (such as deadlines, coffee breaks and ideation). All elements are interconnected in a clever composition using just two main colors: red and orange.
Simon C. Page is known for his abstract geometric styles. His poster design is made up of a variety of shapes and structures that are fundamental to the Web—the world being one of them.
Brazilian designer Ricardo Gimenes’ concept relies on Smashing Magazine’s familiar cartoon style and introduces what might be considered a
Veerle Pieters’ cover design for our Smashing Book 3 reflects the various elements that a redesign has to balance with the various building blocks of the Web. Read more about Veerle’s ideas behind the design and the process and read more about the printed Smashing Books 3 and 3?.
- Redesign the Web: Preview
- Redesign the Web: A3 size (PDF)
- Redesign the Web: A4 size (PDF)
- The Extension: Preview
- The Extension: A3 size (PDF)
- The Extension: A4 size (PDF)
Be Sure To Join In Next Time!
Thanks to all who have participated in this contest. There will be more contests and goodies coming up soon, so be sure to stay tuned! And you might want to check out our previous contests as well.
— The Smashing Team
© Smashing Editorial for Smashing Magazine, 2012.
Right on schedule, Microsoft has just announced on its Windows Team blog that Windows 8 has emerged from its long development and testing phase, and will soon be in the hands of manufacturers and OEMs for installation on new PCs and devices.
While average users won’t be able to get their collective hands on the new OS before its official launch on October 26, Microsoft revealed when certain subsets of users could access the final build. Developers can download Windows 8 via their MSDN subscriptions on August 15, as can IT professionals with their TechNet subscriptions.
In a separate blog post, Microsoft’s Stephen Sinofsky dives into greater detail about the RTM process and the steps that led up to it. One of the juicier tidbits Sinofsky addressed was just how many people participated in the Windows 8 preview program — over 16 million PCs took part in the preview, with a full 7 million of those PCs running on the company’s Release Preview build.
Marketeers besteden de komende jaren tot 20% van het budget aan social media. Het blijft voor veel marketeers echter moeilijk om sociale activiteiten te analyseren en de ROI te bepalen. De laatste tijd krijgen we vaak de vraag hoe je social sharing vanaf je website inzichtelijk kunt krijgen. Dit kan via een handig custom report in Google Analytics. Lees meer
Earlier this year French entrepreneur Ramine Darabiha called for a cypherpunk revival. Looks like he might be getting his wish.
Cryptosphere is a new darknet now under development. A darknet is a private and/or anonymous network, sometimes using the public internet for connectivity. Silk Road, a marketplace for illegal drugs, is probably the most famous. You can’t use Cryptosphere yet, but eager hackers can take an early look at what’s done so far in Github.
MojoNation was a peer-to-peer network where members swapped resources in exchange for a digital currency called Mojo. The project was backed by a startup called Evil Geniuses for a Better Tomorrow, which employed Bram Cohen, who went on to create BitTorrent, and Zooko Wilcox-O’Hearn, the creator of Tahoe-LAFS, a peer-to-peer storage system.
Freenet provides the ability to upload and download content completely anonymously (or so the developers say) through a distributed peer-to-peer network. To participate, you download a client/server program that stores a certain amount of encrypted data on your hard drive and makes it available to other Freenet users. You have two choices: you can connect only with friends and other trusted users, or you can choose to participate with the whole network.
It’s like Napster or BitTorrent, but you’re unable to tell what you’re storing. It could be a perfectly legal file, like a Linux distribution, or it could be something more sinister, like child pornography (more on that later). You may have only pieces of files. The Freenet application handles routing of requests through encryption keys, and can also use your computer as a relay between other machines in the network. If you want to download something, you can find files through public directories with encryption keys that enable you to locate and decrypt a file. When you download something you can’t tell where it’s coming from. This provides an extra layer of security and makes it hard to track down who’s hosting and downloading what. Freenet’s main disadvantage, other than being in the dark about what you’re sharing (which some may see as a strength) is that it’s really slow. Also, be warned though that even though Freenet has been around for 12 years now there’s never any guarantee that its security can’t be broken. It’s developed by humans, and humans make mistakes.
Cryptosphere tries to strike a balance between these two previous systems. Unlike MojoNation, Cryptosphere isn’t trying to create a digital currency. “The goal is to incentivize people to provide storage service by making that the way they buy the right to store other things on the network,” explains Tony Arcieri, the project’s lead developer. “In Freenet there’s no incentive to provide reliable service.”
Other than the barter element, the biggest difference between Cryptosphere and Freenet is that while with Freenet you don’t know who you’re file sharing with, unless you enable the friends-only mode, Cryptosphere makes this explicit so that you can barter.
“I think the main thing I’d like to try which is fairly novel is using a collaborative filtering algorithm (i.e. Amazon-style recommendations) to select optimal peers to perform exchanges with/barter with for storage space,” Arcieri explains. Sounds like a match making service for paranoid file swappers.
It’s an intriguing project, but not one without its difficulties. Freenet is noted for the amount of child pornography distributed through the system. Since Cryptosphere will encourage sharing with strangers based on how generous they are with bandwidth and storage, not what they are sharing or download, this could become just as much of a problem there. The encrypted nature of the system provides users with “plausible deniability” but that might not be good enough based on new laws in the U.K.. And legal issues aside, most people have an ethical issue with hosting child pornography, knowingly or not.
Arcieri says one way to deal with the problem may be to create an IP address block list, which would have to be provided by law enforcement. This would enable users to block known distributors of child pornography. But it’s not a fool proof way to stop distribution of kiddie porn or other objectionable material.
But really the value of darknets is that can provide people a medium to exchange information in places where it’s dangerous to do so. For this usecase the crypto needs to be bullet proof to avoid the sort of public embarrassment ( not to mention the potential danger to actual users) that tools like Hackstack and Cryptocat have faced. Also, “plausible deniablity” might not be enough cover under a malevolent dictatorship.
By the way, if you’re still depressed about how people are using Freenet, here’s an interesting take on this situation: a Hacker News commenter lamented that the tool will likely end up being used, much as Freenet before it, for distributing child pornography. But another commenter has a more optimistic take: the prevalence of child porn on Freenet is actually an indicator of freedom. Dig:
Child pornography producers and consumers are similarly persecuted, though clearly with much more sound reasons.
At least in western countries, there aren’t a lot of instances of repressed communication that need to be conducted across a channel like this — especially few legitimate ones. This is not to say that such a system isn’t useful; just that I believe the fact they’re so full of child pornography and the like is actually, in a roundabout way, an indicator of a healthy society.
An interesting case, though I think in western nations signal-to-noise is a bigger problem than state censorship (consider the ratio of mentions of ocean acidification to mentions of the Kardashians).