SEO Werkt!

Seo werkt!

Archive for the ‘Minecraft’ tag

GamesBeat weekly roundup: Minecraft sells 10M on mobile, Call of Duty: Ghosts, Apple hits 50B apps, and more

without comments

Activision Infinity Ward

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

This week, Activision confirms Call of Duty: Ghosts is a real thing after British retailer Tesco leaked that information last week, Mojang sells 10 million copies of Minecraft on mobile devices, and Re-Mission 2 explores how games can help kids survive cancer.

You’ll also find interviews with Quantic Dream’s David Cage and Gree’s search for a billion-dollar game. Also, be sure to check out our feature on fighting game special attacks so long you could make a sandwich before they finish.


News


Mobile News


CollegeHumor

Strange News


Fighting Words


Going Online


Microsoft IllumiRoom tech

Tech


Indies


Interviews


Atlus Vanillaware

Pieces of Flair

Filed under: Games

    



GamesBeat weekly roundup: Supercell raises $130M, BioShock Infinite tops March sales, and more …

without comments

Disney Infinity: Toy Box obstacle course

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

This week, Clash of Clans developer Supercell is now valued at $770 million and raised $130 million in February, Bethesda wraps up major Skyrim updates, and Disney fully embraces transmedia integration in Disney Infinity.

You’ll also find reviews for ShootMania, Cut the Rope: Time Travel, and a Threeview for BioShock Infinite, as well as our early impressions for Defiance.


News


pocket gems

Mobile news


Tech news


NPDs and future plans


The sequel to A Link to the Past

Exciting announcements


Interviews


Cut the Rope: Time Travel

Reviews


Previews


Pieces of flair

Filed under: Games

    



Gillmor Gang: Remote Wipe

without comments

Gillmor Gang test pattern

The Gillmor Gang — Robert Scoble, John Taschek, Kevin Marks, and Steve Gillmor — took to the airwaves with a mid-summer tour of Twitter’s third party clampdown, whether Minecraft is the future of software development, why two-factor authentication wouldn’t have stopped the Wired hack, and the usual push notification supermeme.

@scobleizer was mostly back from Disneyland, while @jtaschek took a break from his break to join. @kevinmarks gave Olympian explanations of everything, and @stevegillmor waved his arms in vain. The score remains tied at Nexus 7 iPad 3.

@stevegillmor, @kevinmarks, @scobleizer, @jtaschek

Produced and directed by Tina Chase Gillmor @tinagillmor



18 of the most ambitious Minecraft projects we’ve ever seen

without comments

Pirate Island in Minecraft Building-blocks game Minecraft has proved itself to be an excellent outlet for the ambitions of virtual architects. Some choose to recreate the fictional worlds of The Lord of the Rings and Game of Thrones while others choose to erect explosives that require half a day and over 50GB of memory to fully detonate. Here are 18 of the biggest, most ambitious projects you’ll see in Minecraft (some with more than one screenshot):

Filed under: games



GamesBeat Weekly Roundup

without comments

Diablo III collectors edition giveaway review contest free

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

This week, Diablo III launched and promptly caused a stir with persistent server issues, Activision and Electronic Arts settled over the Infinity Ward lawsuit, and former N-Control sales specialist Paul Christoforo revealed details in his lawsuit over the Avenger controller debacle.

You’ll also find reviews for Max Payne 3 and Game of Thrones, as well as a preview for Zombie Swipeout. GamesBeat’s guide to Minecraft: Xbox 360 Edition is also available.

Other GamesBeat stories included:

The DeanBeat: Can Microsoft’s Kinect gain cred from hardcore gamers?

With Sly Cooper: Thieves in Time, Sony hopes to bring a classic character to the PS3

Slicing zombies and chasing coins in Zombie Swipeout (preview)

Epic unveils Unreal Engine 4 for eye-popping next-generation game graphics

Aeria Games’ Ignite service connects free-to-play gamers in over 30 countries

Tony Hawk’s Pro Skater 3 stages coming to HD remake

Activision and EA settle Infinity Ward lawsuit

Ratings board wants parents to think twice before buying that video game

God of War Ascension multiplayer features over-the-top show-off killings

New DC Universe Online expansion on the way, Mark Hamill returning as the Joker

Max Payne 3 suffers multiplayer issues, Rockstar responds

Minecraft digs upwards and becomes most-played Xbox Live Arcade title

The Last of Us demo shows brutal, dramatic survivalist combat

Call of Duty co-founder reveals his new, free-to-play shooter

Gamers rip Diablo III a new hellhole on Metacritic

Max Payne 3 is a glimpse into the future of video games (review)

World exclusive Diablo III review!!!!

Game of Thrones brings the pain…and not in a good way (review)

How a lucky fan became an Uncharted character

Former N-control sales specialist Christoforo claims company threw him under the bus

Witcher dev CD Projekt Red hiring for “new and different” role-playing game

New Pokemon Black 2 and White 2 info

Minecraft (Xbox 360 Edition): Tips, tricks, and achievement guide

(Updated with new pictures) Student reveals the origins of his real-life Portal turret

VentureBeat:

Microsoft’s Kudo Tsunoda on broadening Kinect games to hardcore fans (interview)

The EA-Activision legal feud takes unexpected twists

6 reasons E3 might suck this year

Mobile startup Fun Machine believes games can do social good

CrowdStar expands into China and South Korea with mobile game partners

Conversion rates up, spending habits down among social gamers

Starting with a graphic novel, The Inventor will chronicle the life of Nikola Tesla (exclusive)

AMD contends its split-personality PC brains are better than Intel’s

Zynga acquires Wild Needle casual game maker for an estimated $3.8M

Nvidia teams with Intellectual Ventures to acquire patents

Walmart.com strikes again: more mind-boggling game descriptions

Former Xbox 360 exec’s $1B pain and advice to entrepreneurs

If Walmart.com’s horrible copy writers were to describe 2012?s biggest games…

Filed under: games



"How do I know if a paid app is really worth the money?" [Ask The Commenters Roundup]

without comments

GamesBeat Weekly Roundup

without comments

Minecraft Xbox 360 review PC

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

This week Minecraft on 360 broke all digital-sales records on its first day, controversial marketing specialist Paul Christoforo filed a lawsuit against N-Control, Activision Blizzard touted Skylanders as bigger than Angry Birds, and Take-Two delayed BioShock Infinite.

You’ll also find reviews for Minecraft: Xbox 360 Edition,  Toy Soliders, Lone Survivor, and Awesomenauts.

Other GamesBeat stories included:

The DeanBeat: A tale of two industry giants

7 reasons why you should play The Secret World

Vita sales struggle in a new, tablet-ruled world

Carmageddon devs run over Double Fine’s Tim Schafer in the name of Kickstarter

Minecraft: Xbox 360 Edition is a successful port of an imperfect gem (review)

Minecraft on Xbox 360 breaks digital-sales records in first day

Civilization V: Gods and Kings will give you a reason to rebuild your empire (hands-on preview)

Toy Soldiers: A Great War in a small box (review)

The Sims Social on life support? EA says no way

Official DICE servers disappear from Battlefield 3

Skylanders is bigger than Angry Birds, says Activision Blizzard

Activision Blizzard says Black Ops II may be the biggest Call of Duty ever

World of Warcraft still on top with 10.2M subscribers in first quarter

5 Kickstarter games we may never see

Electronic Arts and Insomniac Games announce Outernauts for Facebook

Who wants a Wii U? Not three out of four gamers

Bethesda and id release 20th anniversary edition of Wolfenstein 3D as web/mobile game

Controversial marketing specialist Paul Christoforo files a lawsuit against N-Control

Are Chinese gamers addicted to crack?

Adventure game veteran Jane Jensen reaches Kickstarter goal

Mojang talks Minecraft subscriptions, boycotting E3

Lone Survivor delivers story better than big-name games (review)

MMORPG writer discusses the thin line between labor and love (exclusive)

Awesomenauts: Think of it as multiplayer online battle arena training wheels (review)

Company of Heroes 2 explores WWII’s Eastern front

Journey designer: PlayStation Network players “more likely to be interested in artistic games” than 360 or Wii

VentureBeat:

Why China’s game business will hit $20B by 2016 (exclusive interview)

Cmune spreads UberStrike to new platforms and raises funds from Skype founder

Game sales crash 42 percent in April with a light release schedule and early Easter

Facebook games don’t have to be stupid, according to AviNation (exclusive)

Call of Duty, Skylanders lead Activision Blizzard to beat analysts’ expectations

Milestone for a mobile blockbuster: Angry Birds hits 1 billion downloads

Take-Two delays highly anticipated BioShock Infinite until Feb. 2013

EA’s focus: Brands, platforms, and talent

Zynga launches Bubble Safari as it moves into arcade-style social games

Starhawk developers learned from social games that “analytics is king” (interview)

Hackers disrupt the gameplay of Zynga’s YoVille social game

EA chief suggests that Zynga overpaid for OMGPOP/Draw Something

Angry Birds creator Rovio says merchandising is 30 percent of revenue

Awesome! Raptr will give you targeted rewards just for playing games

Filed under: games



Jumala Aims To Be An Unboring Minecraft

without comments

While I seriously doubt the staying power of this game platform, the concept is pretty cool. Called Jumala, this free-to-play online game allows players to stop the action mid-game and flip things around and change the entire level. Level too scary? You can add flying hot dogs and flowers. Too boring? Add demonic death heads.

The game is all about level design. You earn points by creating games and environments a la Little Big Planet and you can earn currency to buy various pieces of content and interactive items. Each level you create is shared via Facebook with other players and you can change items mid-game, just to mess with people.

The game is still in beta but looks fairly solid. I might be fun for a few hours of level design and or addictive. The mix of World of Warcraft graphics and Minecraft game dynamics could make it a winner.

It sadly only works on Windows right now, but a Mac version is forthcoming.


Project Page



GamesBeat Weekly Roundup

without comments

Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run on VentureBeat as well. Please visit the GamesBeat section to catch up on the latest game news. We’re ramping up our game coverage, so you’ll find a larger amount of deeper news at GamesBeat.

Here are the best stories that appeared exclusively on GamesBeat this week:

Minecraft makes multimedia history with a novel-inspired adventure map

Armored Core V: A blend of motorheads and samurai

4 things you won’t see in Assassin’s Creed III

At 700K now, this dude is aiming for 1M gamerscore on the Xbox 360

Martha Stewart guest stars in Zynga’s CastleVille social game

Sony readies three new freemium PlayStation Home games

An in-depth preview of SimCity reveals an intricately crafted experience

Meet the one OMGPOP employee who turned down a new job at Zynga

Mobile search ad StartApp raises $4M in first round of funding

Call of Duty front man resigns from Infinity Ward

Troubled U.K. retailer Game closes 277 stores

Mass Effect 3: Character deaths

Mass Effect 3: Romances

Mass Effect 3: Endings, analyses, and theories

And here are some of the big game stories of the week:

Disney and DeNa to collaborate on mobile social games

THQ lays off 118 people and downsizes ambitions for Warhammer 40K game

Worldwide mobile gaming revenue could reach $7.5 billion by 2015

Journey team loses one of its co-founders

Badgeville powers gamified reality TV show Escape Routes

Sony’s PlayStation 4 may be code-named Orbis

Outbid mixes gamification and social networks with real-time online auctions

Kinect for Windows 1.5 will have better tracking and broader reach

Mob Science raises $1M for social games on Zynga’s platform

Angry Birds creator Rovio acquires Futuremark Games Studio

Angry Birds Space zooms to 10M downloads in just three days

Guild Wars 2 challenges MMO establishment with hybrid business model (preview)

Filed under: games, VentureBeat



Minecraft makes multimedia history with a novel-inspired adventure map

without comments

Storytellers and aspiring game designers have tapped into the nearly limitless narrative possibilities in Minecraft through downloadable adventure maps. Author Andrea Buchanan took this one step further by commissioning a custom map for her multimedia ghost novel, Gift.

Andrea Buchanan is the author of seven books, including the international bestseller The Daring Book for Girls which was made into a game for the Wii and DS. Buchanan is a fan of Minecraft and thought the world in Gift would translate well into a virtual adventure. “ After going to Minecon (the Minecraft convention) last fall, I thought: How fun would it be to have a Minecraft map of Gift? And so the idea was born,” Buchanan said in an interview with VentureBeat.

Buchanan commissioned adventure map creator Vechs to develop the Gift world. “One of the things I love about Minecraft is how open-ended it is — sure, there’s a way to “win” the game, but winning isn’t even the point. And that makes it ripe for player exploration and innovation,” said Buchanan. “When I came up with the idea of having a playable map of the world in Minecraft, the map maker who immediately sprang to mind was Vechs, who’s famous for his Super Hostile series of Minecraft maps.”

Gift’s story takes place in three distinct locations: a Southern California town, a dream world, and a ghostly underworld. Vechs’ map recreates each of these areas, and players explore them while hunting for special blocks and fending off Minecraft’s signature baddies.

“I think [the map] is a fantastic complement to the book — and playing it after reading is quite fun because you can recognize all the locations from the story! The Underworld in the map is possibly even scarier than the Underworld referenced in the book!,” said Buchanan.

The map launches alongside the digital book March 27 and is free to download on Gift’s website. Buchanan also enlisted the help of accomplished Minecraft players Joe Hills and Paul Soares Jr. to do “Let’s Play” YouTube videos for the adventure map. Soares, who was the first person to film instructional videos for Minecraft, intends to play the game alongside his teenage daughter who has read Gift.

Filed under: games, VentureBeat